In August of 2007, White Wolf released its newest World of Darkness game, Changeling: The Lost. In time, Changeling, the fairest of the games, got treated like the proverbial red-headed stepchild, and like the faeries themselves, withered under cynicism and disbelief, and faded away altogether.
It never struck the right balance between presenting the wonder of faerie tales and the horror of the original sources, and in practice a lot of Changeling games were more Disney than Brothers Grimm.
Even in a world of monsters and wizards, Changeling never really fit in or found a place for itself. And Changeling said, “Well, what about the Sluagh? They look just like Marilyn Manson!” And the other books said, “Yeah, well in the second edition, it’s got one of your Sluagh dancing around with a bear in a tuxedo!” And this was a bit unfair to Changeling, since it wasn’t necessarily a book *only* about faeries who played with talking bears… the older kids were just mad that it was a book where that sort of thing was even *possible.* It even had full-color illustrations on the pages! But the older children of White Wolf teased Changeling and said that it wasn’t depressed and “Gothic-Punk” enough to fit in the World of Darkness. And of these, Changeling was the youngest, and the fairest of them all.
And in this World of Darkness, it created five game books: Vampire, Werewolf, Mage, Wraith and Changeling. Once upon a time there was a game publisher called White Wolf, and it lived in a World of Darkness.